dJointGetHingeAnchor2

@brief Get the joint anchor point, in world coordinates. @return The point on body 2. If the joint is perfectly satisfied, this will return the same value as dJointGetHingeAnchor(). If not, this value will be slightly different. This can be used, for example, to see how far the joint has come apart. @ingroup joints

extern (C) nothrow
void
dJointGetHingeAnchor2

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