dJointGetBody

@brief Return the bodies that this joint connects. @ingroup joints @param index return the first (0) or second (1) body. @remarks If one of these returned body IDs is zero, the joint connects the other body to the static environment. If both body IDs are zero, the joint is in `limbo'' and has no effect on the simulation.

extern (C) nothrow
dJointGetBody

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