@brief Destroy a body. @remarks All joints that are attached to this body will be put into limbo: i.e. unattached and not affecting the simulation, but they will NOT be deleted. @ingroup bodies
See Implementation
@brief Destroy a body. @remarks All joints that are attached to this body will be put into limbo: i.e. unattached and not affecting the simulation, but they will NOT be deleted. @ingroup bodies