@brief ODE data allocation flags.
@brief Allocate thread local data to allow the thread calling ODE. @param uiAllocateFlags Allocation options bitmask. @return A nonzero if allocation succeeded and zero otherwise.
@brief Free thread local data that was allocated for current thread.
@brief Close ODE after it is not needed any more.
@brief Initializes ODE library.
@brief Initializes ODE library. @param uiInitFlags Initialization options bitmask @return A nonzero if initialization succeeded and zero otherwise.
@brief Library initialization flags.
D bindings for ODE * * C header port by Daniel "q66" Kolesa <quaker66@gmail.com> * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * All rights reserved. Email: russ@q12.org Web: www.q12.org * * This library is free software; you can redistribute it and/or * modify it under the terms of EITHER: * (1) The GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at * your option) any later version. The text of the GNU Lesser * General Public License is included with this library in the * file LICENSE.TXT. * (2) The BSD-style license that is included with this library in * the file LICENSE-BSD.TXT. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * LICENSE.TXT and LICENSE-BSD.TXT for more details. * *