/************************************************************************* * D bindings for ODE * * * * C header port by Daniel "q66" Kolesa <quaker66@gmail.com> * * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ module deimos.ode.ode; /* include *everything* here */ public { import deimos.ode.odeconfig; import deimos.ode.common; import deimos.ode.odeinit; import deimos.ode.contact; import deimos.ode.error; import deimos.ode.memory; import deimos.ode.odemath; import deimos.ode.matrix; import deimos.ode.timer; import deimos.ode.rotation; import deimos.ode.mass; import deimos.ode.misc; import deimos.ode.objects; import deimos.ode.collision_space; import deimos.ode.collision; import deimos.ode.exportdif; }