graphite ~master (2015-10-08T12:57:16Z)
Home
Dub
Repo
PFNGLGETPROGRAMRESOURCEINDEXPROC
deimos
gl
glcorearb
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
extern (
C
)
alias
PFNGLGETPROGRAMRESOURCEINDEXPROC
=
GLuint
function
(
GLuint
program
,
GLenum
programInterface
,
const
(
GLchar
)*
name
)
Meta
Source
See Implementation
deimos
gl
glcorearb
aliases
GLDEBUGPROC
GLDEBUGPROCAMD
GLDEBUGPROCARB
GLbitfield
GLboolean
GLbyte
GLchar
GLcharARB
GLclampd
GLclampf
GLdouble
GLenum
GLfloat
GLhalf
GLhalfARB
GLhalfNV
GLhandleARB
GLint
GLint64
GLint64EXT
GLintptr
GLintptrARB
GLshort
GLsizei
GLsizeiptr
GLsizeiptrARB
GLsync
GLubyte
GLuint
GLuint64
GLuint64EXT
GLushort
GLvdpauSurfaceNV
GLvoid
PFNGLBINDTEXTUREPROC
PFNGLBLENDCOLORPROC
PFNGLBLENDEQUATIONPROC
PFNGLBLENDFUNCPROC
PFNGLCLEARCOLORPROC
PFNGLCLEARDEPTHPROC
PFNGLCLEARPROC
PFNGLCLEARSTENCILPROC
PFNGLCOLORMASKPROC
PFNGLCOPYTEXIMAGE1DPROC
PFNGLCOPYTEXIMAGE2DPROC
PFNGLCOPYTEXSUBIMAGE1DPROC
PFNGLCOPYTEXSUBIMAGE2DPROC
PFNGLCOPYTEXSUBIMAGE3DPROC
PFNGLCULLFACEPROC
PFNGLDELETETEXTURESPROC
PFNGLDEPTHFUNCPROC
PFNGLDEPTHMASKPROC
PFNGLDEPTHRANGEPROC
PFNGLDISABLEPROC
PFNGLDRAWARRAYSPROC
PFNGLDRAWBUFFERPROC
PFNGLDRAWELEMENTSPROC
PFNGLDRAWRANGEELEMENTSPROC
PFNGLENABLEPROC
PFNGLFINISHPROC
PFNGLFLUSHPROC
PFNGLFRONTFACEPROC
PFNGLGENTEXTURESPROC
PFNGLGETBOOLEANVPROC
PFNGLGETDOUBLEVPROC
PFNGLGETERRORPROC
PFNGLGETFLOATVPROC
PFNGLGETINTEGERVPROC
PFNGLGETPOINTERVPROC
PFNGLGETSTRINGPROC
PFNGLGETTEXIMAGEPROC
PFNGLGETTEXLEVELPARAMETERFVPROC
PFNGLGETTEXLEVELPARAMETERIVPROC
PFNGLGETTEXPARAMETERFVPROC
PFNGLGETTEXPARAMETERIVPROC
PFNGLHINTPROC
PFNGLISENABLEDPROC
PFNGLISTEXTUREPROC
PFNGLLINEWIDTHPROC
PFNGLLOGICOPPROC
PFNGLPIXELSTOREFPROC
PFNGLPIXELSTOREIPROC
PFNGLPOINTSIZEPROC
PFNGLPOLYGONMODEPROC
PFNGLPOLYGONOFFSETPROC
PFNGLREADBUFFERPROC
PFNGLREADPIXELSPROC
PFNGLSCISSORPROC
PFNGLSTENCILFUNCPROC
PFNGLSTENCILMASKPROC
PFNGLSTENCILOPPROC
PFNGLTEXIMAGE1DPROC
PFNGLTEXIMAGE2DPROC
PFNGLTEXIMAGE3DPROC
PFNGLTEXPARAMETERFPROC
PFNGLTEXPARAMETERFVPROC
PFNGLTEXPARAMETERIPROC
PFNGLTEXPARAMETERIVPROC
PFNGLTEXSUBIMAGE1DPROC
PFNGLTEXSUBIMAGE2DPROC
PFNGLTEXSUBIMAGE3DPROC
PFNGLVIEWPORTPROC
int32_t
int64_t
uint64_t
enums
GL_ACTIVE_SUBROUTINES
GL_ANY_SAMPLES_PASSED
GL_ATOMIC_COUNTER_BUFFER
GL_BLEND_DST_RGB
GL_BLEND_EQUATION_RGB
GL_BUFFER_SIZE
GL_COMPARE_REF_TO_TEXTURE
GL_COMPRESSED_RED_RGTC1
GL_COMPRESSED_RGB8_ETC2
GL_COMPRESSED_RGBA_ASTC_4x4_KHR
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
GL_COMPUTE_SHADER
GL_CONSTANT_COLOR
GL_CONTEXT_CORE_PROFILE_BIT
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
GL_COPY_READ_BUFFER_BINDING
GL_DEBUG_OUTPUT_SYNCHRONOUS
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB
GL_DEPTH_BUFFER_BIT
GL_DEPTH_CLAMP
GL_DEPTH_COMPONENT32F
GL_DEPTH_STENCIL_TEXTURE_MODE
GL_DOUBLE_VEC2
GL_DRAW_INDIRECT_BUFFER
GL_FIXED
GL_FRAMEBUFFER_DEFAULT_WIDTH
GL_FRAMEBUFFER_SRGB
GL_GEOMETRY_SHADER_INVOCATIONS
GL_HALF_FLOAT
GL_INTERNALFORMAT_SUPPORTED
GL_INT_2_10_10_10_REV
GL_INVALID_FRAMEBUFFER_OPERATION
GL_MAP_READ_BIT
GL_MAX_SERVER_WAIT_TIMEOUT
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
GL_MAX_UNIFORM_LOCATIONS
GL_MAX_VIEWPORTS
GL_MIN_MAP_BUFFER_ALIGNMENT
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
GL_NUM_SAMPLE_COUNTS
GL_NUM_SHADING_LANGUAGE_VERSIONS
GL_PATCHES
GL_PIXEL_PACK_BUFFER
GL_PROGRAM_BINARY_RETRIEVABLE_HINT
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
GL_RG
GL_RGB10_A2UI
GL_SAMPLER_2D_RECT
GL_SAMPLER_BINDING
GL_SAMPLE_POSITION
GL_SAMPLE_SHADING
GL_SAMPLE_SHADING_ARB
GL_SHADER_INCLUDE_ARB
GL_SHADER_STORAGE_BUFFER
GL_SRC1_COLOR
GL_SYNC_CL_EVENT_ARB
GL_TEXTURE0
GL_TEXTURE_BUFFER_OFFSET
GL_TEXTURE_CUBE_MAP_ARRAY_ARB
GL_TEXTURE_CUBE_MAP_SEAMLESS
GL_TEXTURE_IMMUTABLE_FORMAT
GL_TEXTURE_SWIZZLE_R
GL_TEXTURE_VIEW_MIN_LEVEL
GL_TIME_ELAPSED
GL_TRANSFORM_FEEDBACK
GL_UNIFORM
GL_UNIFORM_BUFFER
GL_UNPACK_COMPRESSED_BLOCK_WIDTH
GL_UNSIGNED_BYTE_3_3_2
GL_VERTEX_ARRAY_BINDING
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERTEX_ATTRIB_BINDING
GL_VERTEX_SHADER_BIT
functions
glActiveTexture
glBindTexture
glBlendColor
glBlendEquation
glBlendFunc
glClear
glClearColor
glClearDepth
glClearStencil
glColorMask
glCompressedTexImage1D
glCompressedTexImage2D
glCompressedTexImage3D
glCopyTexImage1D
glCopyTexImage2D
glCopyTexSubImage1D
glCopyTexSubImage2D
glCopyTexSubImage3D
glCullFace
glDeleteTextures
glDepthFunc
glDepthMask
glDepthRange
glDisable
glDrawArrays
glDrawBuffer
glDrawElements
glDrawRangeElements
glEnable
glFinish
glFlush
glFrontFace
glGenTextures
glGetBooleanv
glGetDoublev
glGetError
glGetFloatv
glGetIntegerv
glGetPointerv
glGetString
glGetTexImage
glGetTexLevelParameterfv
glGetTexLevelParameteriv
glGetTexParameterfv
glGetTexParameteriv
glHint
glIsEnabled
glIsTexture
glLineWidth
glLogicOp
glPixelStoref
glPixelStorei
glPointSize
glPolygonMode
glPolygonOffset
glReadBuffer
glReadPixels
glSampleCoverage
glScissor
glStencilFunc
glStencilMask
glStencilOp
glTexImage1D
glTexImage2D
glTexImage3D
glTexParameterf
glTexParameterfv
glTexParameteri
glTexParameteriv
glTexSubImage1D
glTexSubImage2D
glTexSubImage3D
glViewport
structs
__GLsync
_cl_context
_cl_event